HTTPS
https://git.nageyqma.icu/nageyqma/blade-addons-next.git
SSH
git@git.nageyqma.icu:nageyqma/blade-addons-next.git
HTTPS 链接可直接 git clone;推送代码请使用 SSH。
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175
package blade.addon.utils.config.values;
import blade.addon.features.dungeon.f7.invincibility.InvincibilityTimer;
import config.practical.data.SoundData;
import config.practical.manager.ConfigValue;
import net.minecraft.sounds.SoundEvents;
public class Dungeons {
@ConfigValue
public static boolean highlightItems = false;
@ConfigValue
public static boolean enableWarpCooldown = false;
@ConfigValue
public static boolean displayInvincibilityTimer = false;
@ConfigValue
public static boolean showProcTitle = false;
@ConfigValue
public static InvincibilityTimer.DisplayWhen displayWhen = InvincibilityTimer.DisplayWhen.ALWAYS;
@ConfigValue
public static boolean useSprites = false;
@ConfigValue
public static boolean hideAfterLeap = false;
@ConfigValue
public static boolean hideOnlyInBoss = true;
@ConfigValue
public static boolean hideAtSS = false;
@ConfigValue
public static boolean hideBeforeTermsOnly = false;
@ConfigValue
public static boolean displayChestCount = false;
@ConfigValue
public static boolean onlyAfterRunOver = false;
@ConfigValue
public static boolean sendChestWarning = false;
@ConfigValue
public static int chestWarningCount = 55;
@ConfigValue
public static boolean enableLeapMessages = false;
@ConfigValue
public static boolean enableAutoRequeue = false;
@ConfigValue
public static boolean calculateCriticalHit = false;
@ConfigValue
public static boolean onlyInBoss = false;
@ConfigValue
public static boolean enableKeyNotifier = false;
@ConfigValue
public static boolean enableSecretSpawnTimer = false;
@ConfigValue
public static boolean combineScreenNotifications = false;
@ConfigValue
public static boolean dontProtectHeldItem = true;
@ConfigValue
public static boolean hideBlazeNameTag = false;
@ConfigValue
public static boolean hidePlayersInRange = false;
@ConfigValue
public static double hidePlayerRange = 2;
@ConfigValue
public static boolean disableDropAnimation = false;
@ConfigValue
public static boolean maskHighlight = false;
@ConfigValue
public static boolean detectDuplicateClass = false;
@ConfigValue
public static boolean ignoreDupeMage = false;
@ConfigValue
public static boolean detectPlayerCount = false;
@ConfigValue
public static boolean useClassColors = false;
@ConfigValue
public static int archerColor = 0xffffaa00;
@ConfigValue
public static int berserkColor = 0xffaa0000;
@ConfigValue
public static int healerColor = 0xffff55ff;
@ConfigValue
public static int tankColor = 0xff00aa00;
@ConfigValue
public static int mageColor = 0xff55ffff;
@ConfigValue
public static boolean InvincibilityDuration = false;
@ConfigValue
public static boolean useStatusColorForInvincibility = false;
@ConfigValue
public static boolean highlightTeammates = false;
@ConfigValue
public static boolean renderClassName = false;
@ConfigValue
public static boolean dontHighlightHiddenTeammates = false;
@ConfigValue
public static boolean displayKeyForAllClasses = false;
@ConfigValue
public static boolean quizTimer = false;
@ConfigValue
public static boolean bossHealthNumbers = false;
@ConfigValue
public static boolean removeMaskPart = true;
@ConfigValue
public static boolean alertBloodSpawns = false;
@ConfigValue
public static boolean alertBloodForAllClasses = false;
@ConfigValue
public static boolean quizProgress = false;
@ConfigValue
public static boolean sendDeathMessage = false;
@ConfigValue
public static String deathMessage = "";
@ConfigValue
public static boolean blockRemovingPet = false;
@ConfigValue
public static boolean dontHighlightVisibleTeammates = false;
@ConfigValue
public static String customLeapMessage = "Leaped to <player>!";
@ConfigValue
public static SoundData invincibilitySound = new SoundData(SoundEvents.NOTE_BLOCK_PLING.value(), 0, 1);
@ConfigValue
public static boolean blockExpensiveRerolls = false;
}